Games

Castle Craft: Build, Defend, Rule

QubiQuest: Castle Craft - where chaos reigns and creativity knows no bounds! Dive into a whimsical siege sandbox where you can build massive castles in a fully destructible voxel world. Prepare to defend your fortress against relentless hordes of quirky enemies in epic battles that combine mayhem with physics-driven fun. Castle Craft is the ultimate mashup of voxel sandbox shenanigans, action-packed gameplay, and horde defence madness!

  • Build Your Dream Castle: Let your imagination run wild as you design unique castles, complete with a smorgasbord of traps and mechanics that can be combined for maximum destruction!
  • Automate the Grind: Launch a thriving artisan economy right within your castle walls and surrounding fields, making resource collection a breeze.
  • Raise Your Brave Army: Train a fearless band of defenders and strategically pair them with your ingenious traps to create a fortress that’s both fun and formidable.
  • Get in on the Action: Jump into the fray with your avatar, wielding unique terraforming abilities to turn the tide of battle and prove your mettle!
  • Face Evolving Foes: Defend your castle against ever-evolving enemy units that come equipped with increasingly wild abilities and traits.
  • Destruction Galore: Experience the thrill of a fully destructible environment where everything can be deformed by damage and magic.

Morphies Law is All About Mass

Previous Projects

Our last game Morphies Law is a robot morphology driven 3D shooter with a simple basic law: each weapon hit transfers mass from the victim’s damaged limb (making it shrink) to the corresponding limb of the attacker (making it grow). An immediate consequence of mass-stealing is that skilled players become big and easy to hit, whereas beginners shrink until they become difficult targets. Highly skilled players may therefore play with casual players in the same match and both can enjoy the game. Fairness ensues.

Although Morphies Law was created under a different company (Cosmoscope), it was mostly the same team behind it. Before Morphies Law we developed the well received Half Life modifications Braindbread and Public-Enemy under the name IronOak